Wednesday, August 28, 2013

Terminus Gate Tiles

One of the things that we knew we wanted to include with Terminus Gate from the very beginning was a set of tiles that players could use to represent the interior of starships or space stations.  We wanted players to be able to engage each other in darkened corridors of derelict spacecraft or commit brutal boarding actions in pursuit of their payday.  Additionally, the tiles would give players that have little or no terrain of their own a chance to play in a rich, tangible environment with minimal fuss.  With that in mind, we approached Joshua Bennett with the daunting task of designing and rendering our tiles.  Currently, there are over 100 tiles that will be produced, including several styles of doors, bulkheads, and breaches.  We have had the tiles with us for all of our demos and the positive reaction has been overwhelming.  For those that have not seen them yet, below are some samples.  Enjoy.


 



Monday, August 26, 2013

Core World Technician Final Design

Just got the final design for the technician and he is killer.  Once he gets a weapon and is posed, we'll get him off to the printer for prototyping.

Final

WIP

Concept

Sunday, August 25, 2013

Stonecutter Final

We received the final for the Stonecutter.  We will be getting it printed this week then off to the caster.

Final

Concept

Friday, August 23, 2013

Critter Concepts

The universe of Terminus Gate is full of nasties poised to feast on humanity at the least opportune time.  Aside from being able to utilize customizable creatures and beasts, there is a large selection of Contract and Hazard cards for specific creatures that will be included with Terminus Gate.  Below are concepts for several of the nightmares we have planned.




Fringer Concepts

We decided to reveal some concept designs for another of the other crew backgrounds, Fringers.  Fringers prefer to ply their trade in the outer systems, away from the prying eyes of the Sol Alliance.  Colonists, criminals on the run, or just every day citizens looking for a little more breathing room all comprise the inhabitants of the outlying systems.  In deep space, trade lanes are plagued by marauders and galactic highwaymen while corrupt provincial governors protect their own interests more often than the Sol citizens they were hired to govern.  Life in the outer fringes is hard and rife with danger.  But, for those tough or stubborn enough to survive, the rewards can be quite lucrative.



Thursday, August 22, 2013

Marauder Captain Concept

The next crew in line for the digital sculpting treatment will be the Marauders, bloodthirsty bandits that pillage the space lanes.  This is the concept sketch for the Marauder Captain.


Core World Technician WIP

Here is the WIP digital sculpt of the last model in the Core World starter set.  This crewman is a technician, ready to fill whatever technical role your Core World crew needs.